Overview:
In the game we play as a younger warrior adventurer named Leonid.
The action takes place within the magic-filled historic Greece on the island of Crete.
Leonid arrives on the island with the intention to remedy the Mystery of the lacking villagers,
with the intention to do that he goes by means of the depths of the maze.​
Thread Updated: 2023-01-11
Release Date: 2023-01-09
Developer: Drabel Patreon – Itchio – Subscribestar – linktr
Censored: No
Version: 0.47a
OS: Windows
Language: English
Genre:
Installation:
Changelog:
– Added a new character: Larysa (draft mannequin).
– New enemy: treeman, will be present in new areas.
– New enemy: maÅ‚y goblin, will be present in new areas.
– New enemy: skeleton, will be present in new areas.
– New enemy: skeleton archer, has a ranged assault, will be present in new areas.
– New enemy: skeleton warrior, extra harm, longer vary than regular skeleton, will be present in new areas.
– Life bars over enemies now seem extra easily.
– The bow now shoots extra straight (it nonetheless has a ramification so it received’t be very correct).
– The system of merchandise drop by mobs after their loss of life has been modified.
– New sounds for zombies has been added.
– Added totally different coloured flowers.
– Added butterflies.
– New merchandise added: Stick.
– New merchandise added: Small stone
– New merchandise added: Branch
– New merchandise added: Raw Monster meat
– New merchandise added: Monster meat steak
– New merchandise added: Raw meat
– New merchandise added: Steak
– New merchandise added: Herbs
– New merchandise added: Brown mushroom
– New merchandise added: White mushroom
– New merchandise added: Violet mushroom
– New merchandise added: Bone
– New merchandise added: Water
– New merchandise added: Purified water
– New merchandise added: Big well being potion
– Added free objects to select up inside and out of doors the village (new areas).
– Larysa can craft objects.
– Added campfire.
– You can craft objects within the campfire after add 1 department.
– Added recipe: Arrow.
– Added recipe: Stick.
– Added recipe: Health potion.
– Added recipe: Big well being potion.
– Added recipe: Purified water.
– Added recipe: Steak.
– Added recipe: Monster meat steak.
– Ateniada is now the participant.
– Rhea is now the participant.
– Elpidia is now the participant.
– Added falling leaves below some timber.
– Bug has been fastened, after dropping the spool it was gigantic.
– Slightly modified the background within the primary menu.
– Added ambient sound.
– Added noise for energetic waypoint.
– New a part of the map:
– Second a part of the village.
– Fields.
– Lake
– Mine.
– Small ruins.
– Added chance to skip the storyline when beginning the game. (free mode)
– The visual bug of floating beads within the village has been fastened.
– Minor adjustments I did not point out.
Mazex 0.46a:
– Fixing a bug that brought about gear to not load correctly after assembly Ateniada.
– Elpidia now has greater boobs.
– Elpidia’s face has been modified a bit.
– Added beads for Elpidia
– Default fpsmax modified to 60.
Mazex 0.45a:
– Removed outdated and added new stock system.
– Under the ‘i’ or ‘caps lock’ key you may open the stock (‘tab’ solely works when opening eq).
– Added fast slots below keys 3, 4, 5.
– A bug inflicting a steady lower of stamina after successful has been fastened.
– Information about healthpotions, arrows and threads has been faraway from hud.
– Now while you hover over an interactive merchandise, data seems below the cursor.
– The background within the mainmenu has been modified a bit.
– Added fps restrict of 120 frames.
– Added the means to enter a customized restrict or disable it in the choices.
– The participant’s digicam place has been barely modified.
– Using potions now has a cooldown.
– Added descriptions to some objects.
– Default cursor within the game has been modified.
– The quantity of levelup sound has been diminished.
– The quantity of Elpidia sound has been diminished.
– Corrected grass within the maze on the spawn factors of the important thing and gate.
– Added supply of magic as a mannequin.
– Model of supply of magic have been added in areas: village, endplace_1.
– Renamed the supply of magic and the overall idea to waypoints.
– Dialogue with Areniada has been modified a bit.
– Dialogue with Rhea has been modified a bit.
– Dialogue with Elpidia has been modified a bit.
– HP’s system has been modified, is not any longer a share.
– HP bar has been modified.
– Experience system has been added.
– Added expertise bar to hud.
– Added digicam drop throughout participant loss of life.
– Added a slowdown throughout assaults, when utilizing up stamina utterly you now need to take a brief relaxation.
– The bar above the top for the warrior has been corrected.
– The bar above the top for the zombie has been corrected.
– Added stars overhead throughout warrior stun.
– Warrior throughout stun now slowly regenerates hp and comes out of stun after a while.
Mazex 0.43a:
– eliminated outdated property in order that the game is not going to weigh greater than it ought to.
– shadows have been improved, they at the moment are barely brighter
Mazex 0.42a:
– Added a chest that will be opened and random objects are dropped out of it.
– added a system for lifting objects, some objects can now be dragged utilizing the interplay key ‘F’.
– Work on the second a part of the map has been began. It shall be Open World half. (not but added)
– The association of the village’s buildings has been modified barely.
– Improved the wooden materials, it is not any longer so darkish. (was virtually black)
– Visually modified the primary stage, added extra particulars, stones, homes, and so on.
– Changed the design to a stylized one in the primary stage.
– Visually modified the village, extra particulars as above.
– The design was modified to a stylized one within the village.
– Visual change within the primary menu.
– Change the link within the mainmenu from patron to subscribestar.
– Fixed a bug of no merchandise spawn within the maze.
– The grass within the maze has been modified to stylized one.
– Changed design to stylized one in endplace_1.
– Auto publicity has been turned off and set manually in any respect maps.
Mazex 0.41a:
– Characters at the moment are blinking.
– New H scene with Mazewarrior, 50:50 possibilities after work together.
– Bug when Mazewarrior run after participant when she is surprised shouln not seem anymore.
– Fixed bug the place mazewarrior assault animation was interrupted.
– Improved spear hitbox a bit, at shut vary it must be extra correct.
– Improved hand mannequin, now seems to be much less ugly.
– Hitboxes of sword have been improved a bit,
they nonetheless want some work however skiping shields or enemy ought to occurs much less typically.
– Corrected somewhat dummy zombie, it inflicts much less harm.
– There is not any longer a well being potion within the stock from the start, it’s now available to select up after defeating a zombie dummy.
Mazex 0.40a:
– Fixed a bug that brought about the music quantity reset when altering areas
– Mazes ought to not be repeated in a row.
– Mazewarrior now has a bit extra hp.
– Hscene with Mazewarrior heals some hp.
– Fixed a bug the place the music state didn’t change throughout interplay with maze warrior
– Bow is obtainable from the start of the game (however this shall be modified later)
– The primary quantity of a killed zombie sound has been decreased.
Mazex 0.39a:
– Added a new variety of assault for zombies, stone throwing, zombies can throw stones from additional distances.
– New enemy, maze warrior.
– New h scene with maze warrior, available after beautiful her and utilizing the interplay button ‘f’.
– A new enemy (maze warrior) has been added to respawn mobs within the maze.
– New facet quest available from Atheniada.
– New 3 quest objects
– New h scene with Ateniada
– Atheniada is now seen within the village after being rescued
– Elpidia is now seen within the village after rescuing Atheniada
– Added some dialogue for Atheniada and Elpidia
– Improved saving and loading settings
– Added problem stage settings, the available ranges are: straightforward, regular, arduous
the problem stage adjustments the harm inflicted by enemies and their assault pace a bit.
– Improved show of the loss of life display screen
– Improved interactions, objects dropped from opponents are not any longer robotically picked up.
– Added choices to reset key bindings.
– The surroundings within the primary menu has been modified barely, shields and spears has been added
– Added some new low stage mazes.
– Removed 1 low stage maze that was a bit too troublesome
– Plus just a few minor adjustments that I did not checklist right here.
Mazex 0.38a:
– Added new merchandise, “spool of thread”, if you will have it in your stock you should use it by urgent
“Q” key, it’s used to mark locations within the maze the place you’ ve already been.
– Rhea provides us 6 items of thread after we full first speak.
– Added the likelihood for useless enemies to drop a new merchandise.
– Added music within the menu and within the game, quantity will be modified in the choices or utterly turned off by transferring the slider to the left.
– More graphic choices have been added (can’t be saved but)
– Added key configuration settings (can’t be saved but)
– Added some further audio choices, subtitles show pace, means to show off voice appearing Simulation,
quantity of voice appearing Simulation.
– Changed arduous writing for keys 1 and a couple of to dynamic (perhaps this may eradicate the bug associated to not drawing a sword)
– Tthe choices window has been prolonged and a couple of new tabs ‘game’, ‘different’ have been added.
– Disabled choices for directx 12, they had been not used anyway so the game ought to now run usually on Windows 7 x64
– Plus just a few minor adjustments that I did not checklist right here.
Mazex 0.37a
– First public release.
Developer Notes: