Overview:
You are the Hero of Cradlestone a kingdom getting ready to destruction. The Kingdom of Succubi is much too nice a menace for anybody to deal with alone. So you could have returned out of your travels to fulfill with a consultant of the angelic forces in hopes to achieve an higher hand in the approaching battles. However they appear to be operating late…
Thread Updated: 2022-09-02
Release Date: 2022-02-22
Developer: Necropanzer Discord – Development thread
Censored: No
Version: 2
OS: Windows
Language: English
Genre:
Installation:
1. Extract and run.
Changelog:
v2
-Actual story paired with quests and fights that gives about 1,5 hours of gameplay.
-The means that enemies drain ranges is now proportional to the extent distinction between participant and enemy.
-Added Energy Points system to the game that may be spent to unlock new areas.
-Expanded Infested Monastery (Previously Infested Ruins)
-One new boss enemy with two lesser scenes and one main.
-Astarte now has totally different battle AI, new abilities, intro scene and one new battle scenes in giantess kind. To set off the intro scene progress Obscure Mansion quests
-Liliett now has totally different battle AI, two scenes in battle, new ability and an intro sequence. to set off the intro sequence progress to the brand new path in Infested Monastery
-Nimardentia has one new grapple assault in giantess kind and an intro scene. To set off it progress Faraway Archipelago
-Two quick intros for 2 new characters: Ceren and Suzanna
-Added new non permanent capabilities to Zahrya
-Added some tutorial messages
-Shortened battle worship scenes
-Adjusted energy of sure weapons
-Changed the way in which vore scenes soak up exp
-Fixed quite a lot of bugs and unexptected behaviors
-Fixed black display screen bug
-Adjusted messageboxes to make them constant all through the game
-Gallery enemies now have to be encountered earlier than discovering them within the gallery
-Actual story paired with quests and fights that gives about 1,5 hours of gameplay.
-The means that enemies drain ranges is now proportional to the extent distinction between participant and enemy.
-Added Energy Points system to the game that may be spent to unlock new areas.
-Expanded Infested Monastery (Previously Infested Ruins)
-One new boss enemy with two lesser scenes and one main.
-Astarte now has totally different battle AI, new abilities, intro scene and one new battle scenes in giantess kind. To set off the intro scene progress Obscure Mansion quests
-Liliett now has totally different battle AI, two scenes in battle, new ability and an intro sequence. to set off the intro sequence progress to the brand new path in Infested Monastery
-Nimardentia has one new grapple assault in giantess kind and an intro scene. To set off it progress Faraway Archipelago
-Two quick intros for 2 new characters: Ceren and Suzanna
-Added new non permanent capabilities to Zahrya
-Added some tutorial messages
-Shortened battle worship scenes
-Adjusted energy of sure weapons
-Changed the way in which vore scenes soak up exp
-Fixed quite a lot of bugs and unexptected behaviors
-Fixed black display screen bug
-Adjusted messageboxes to make them constant all through the game
-Gallery enemies now have to be encountered earlier than discovering them within the gallery
v1
-Initial release